/*
 * graph2D
 * Copyright (c) 2009 Shun Moriya <shun@mnu.sakura.ne.jp>
 *
 * The MIT License
 * Permission is hereby granted, free of charge, to any person obtaining a copy
 * of this software and associated documentation files (the "Software"), to deal
 * in the Software without restriction, including without limitation the rights
 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 * copies of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in
 * all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
 * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR
 * THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 */

#if !defined(___GRAPHC2D_TEXT_IMPL_H___)
#define ___GRAPHC2D_TEXT_IMPL_H___

#include <string>

namespace Graph2D
{
	namespace Implementation
	{
		namespace Text
		{
			namespace Cache
			{
				void initialize(const size_t size);
				void finalize();
			}
			void* create();
			void* create(const size_t fontSize);
			void* create(const std::string& fontName, const size_t fontSize);
			void release(void* self);

			GLuint getName(void* self);

			size_t getFontSize(void* self);
			void setFontSize(void* self, const size_t fontSize);

			const char* getFontName(void* self);
			void setFontName(void* self, const std::string& fontName);

			void setAlignment(void* self, const unsigned char alignment);
			void set(void* self, const size_t width, const size_t height, const std::string& text);

			Vector2 getSize(void* self, const std::string& text);

			void draw(void* self, const Vector2& position, const Vector2& size);
		}
	}
}

#endif
